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MOTION DESIGN PORTFOLIO

Based in Sydney, Australia, I am a multi-disciplinary artist designing and producing motion graphics and visual elements in a variety of styles.

Using 3D animation software and the Adobe Suite, I mix 2D, 2.5D and 3D elements to bring creative visions to life. 

Let's work together to transform your ideas into captivating visuals!

SOFTWARE

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Premiere Pro

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Photoshop

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Maya

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After Effects

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Illustrator

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Unreal Engine

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InDesign

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Blender

PROJECTS

SIGGRAPH ASIA 2023

As part of an internship, I worked in a team to create marketing assets for the SIGGRAPH Asia 2023 conference.

Using the existing visual guide as a starting point, I animated an opening animation for the conference in After Effects.

Using Blender, I produced 7 intro animations for different categories at the conference.

I also created 32 animated icon assets to be used in additional content.

FILIPPOU

This 3D to 2D logo animation was created for a Greek Restaurant 'Filippou'. It was used in a documentary about the history of the restaurant.

Following the brief and using the original restaurant logo as a guide, I created this animation in Blender.

 

By delivering multiple iterations, I ensured the client's vision came to life, capturing the essence of their brand through dynamic animation.

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Restaurant Logo

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GRAPHIC DESIGN

Working as a Research Assistant at the University of Technology, I designed a range of posters for conferences and exhibitions within the Faculty of Law. With a strong focus on color, composition, and visual clarity, I developed multiple design iterations, refining them based on client feedback to ensure effective communication.

Conference holding Screen

Debord-style map of UTS

SIMULATION AND ANIMATION

My skills also extend to creating CGI simulations and procedural animations, which can be applied to various motion graphics projects.

Water simulation in Maya (Animation from Mixamo)

Procedural animation (Blender Geometry Nodes)

Character modeling, texturing & line art

HIKING SNEAKER DESIGN

For this personal project, I designed, modeled, and textured a hiking sneaker in Blender. Drawing inspiration from modern shoe branding, I focused on showcasing professional lighting techniques while highlighting the distinctive design of sneaker. 

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